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  1. Software craftsmanship
  2. Practices

Design sessions

A technic to better design solutions in a collaborative way

PreviousCo-designsNextInterview Domain Experts

Last updated 4 years ago

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When I was fully in Dev Teams it is a practice we used to define the implementations of our features. It consists in brainstorming and aligning at the beginning of each feature implementation.

How to ?

Once a team member wants to open a new Product Backlog Item, User Story or feature implementation, we do an instant meeting in front of a whiteboard and a computer.

  • We start by agreeing on its definition

  • Be sure we are all aligned on what needs to be done

We use the whiteboard to align ourselves on the different flows to implement

  • We open the source code or create a new one and start designing the contracts :

    • From our external layers (APIs for example) to our Domain model

    • POCOs / POJOs

    • DTOs / Commands

  • We don't implement anything except of the contracts

    • We throw exceptions throw new NotImplementedException()

  • BUT we agree on the naming / parameters

    • We put TODOs in the code to be clear what is expected to implement

The whole team or part of it can now work on the implementation by knowing exactly what to do.

Pros

  • Instant alignment feedback on what needs to be done

  • Increased knowledge sharing

    • Quick up-skilling for new-joiners

  • Better solution when designed collaboratively

    • "Alone we go faster together we go further"

  • Save a lot of times

    • Avoid feedback loops (in code reviews for example) when no team alignment

  • Reinforce the collective ownership feeling inside the team

  • Help to shape a real team spirit as well

    • Everyone is involved at the beginning of everything

Infography

Later on I have learned that this TODO approach to implementation had a name :

Puzzle Driven Development